Shards of Alara Cards

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Shards of Alara Cards

Post  DarkRequiem on Fri Sep 05, 2008 4:49 pm

Ok, some cards have already leaked out. Many of them in non-english editions. Yet, I present you the ones I've found so far:


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Re: Shards of Alara Cards

Post  DarkRequiem on Tue Sep 09, 2008 3:44 pm

3 more cards and a token. BEHOLD!!!


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Re: Shards of Alara Cards

Post  Lim-Dul on Wed Sep 10, 2008 2:10 pm

today's prewiew's are a comon and a mythic rare,
side info: there will be 15 mythic rares in the set, the 4 walkers + 1st preview Hellkite Overlord + Sphinx Sovereign + ...



Last edited by Lim-Dul on Thu Sep 18, 2008 2:42 pm; edited 1 time in total

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Re: Shards of Alara Cards

Post  DarkRequiem on Thu Sep 11, 2008 4:37 am

Ok, 15 instead of 4 or 5 as commented previously by me. Smile

I like that Nacatl. The Sphinx... Shame it requires 3 colours of the mana pie. Otherwise I'd use it in a deck, if I ever caught it.

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Re: Shards of Alara Cards

Post  Lim-Dul on Thu Sep 11, 2008 11:57 am

side info: "Shards of Alara is the first set in the Shards of Alara block. It is a 249 card expansion..."

today's prewiew cards:
remember me talking about 3 mana type lands? there will be one of each for each shard's colour pie combination



"go fetch!"


and

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Re: Shards of Alara Cards

Post  DarkRequiem on Thu Sep 11, 2008 11:09 pm

Yeah. Although if that's what they come up with, let me go to the toilet and puke. Damn, that cards is a copy of previous things. LOL!!! Nothing innovative in there. Just more powerful than the Dragon Lairs in Invasion (only 1 drawback when the Lairs had 2) and more powerful than the dual lands of Tempest and Invasion, which only produced 2 colours of mana.
I still don't envision myself playing 3 coloured decks, I fear. Other than my Dredge deck, that is.

Despite my personal taste for deck-building, I believe that that Lizard is good! 3 mana for a 3/3 creature that once dead comes up as 3 1/1 creatures? Cool!!! It dies during combat, I sacrifice it before damage is done (stack usage) to do some sick ability and still get the tokens. Nham! Very Happy

I still believe that the game is suffering from "extensive power creep".

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Re: Shards of Alara Cards

Post  Lim-Dul on Fri Sep 12, 2008 3:03 pm

don't you just love specters? I do!!!



the lairs had a much biger drawback, you had to return a land to your hand,
notice this one doesn't have in it's name any reference to the Shard, so it will leave space to be reprinted in core set

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Re: Shards of Alara Cards

Post  Lim-Dul on Wed Sep 17, 2008 2:46 am

yesterdays...


and todays...
the premium foil rare from the Naya intro pack:


be afraid, be very afraid...


Last edited by Lim-Dul on Thu Sep 18, 2008 2:42 pm; edited 2 times in total (Reason for editing : extra info)

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Re: Shards of Alara Cards

Post  DarkRequiem on Wed Sep 17, 2008 3:01 pm

Ok... GR decks that play Where Ancients Tread and Kavu Lair will be a blast... Now that's an idea for a deck! Very Happy

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Re: Shards of Alara Cards

Post  Lim-Dul on Thu Sep 18, 2008 2:41 pm

what about this blue

white knight what?

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Re: Shards of Alara Cards

Post  DarkRequiem on Fri Sep 19, 2008 3:14 am

That knight is interesting. I dislike the artifacts though. I've never been one to play artifact-decks.

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Re: Shards of Alara Cards

Post  Lim-Dul on Fri Sep 19, 2008 3:42 am

me either, but since it combines so much BU I'm feeling for it this time

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Re: Shards of Alara Cards

Post  DarkRequiem on Fri Sep 19, 2008 3:47 am

LOL! You and U.

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Re: Shards of Alara Cards

Post  Lim-Dul on Fri Sep 19, 2008 1:42 pm



ok, I've been tapping a lot of Blue Mana but this Vampire is as Black Mana as one can be without giving your soul do Satan himself, and I can't wait to get my hand's on a couple of them;
since at wizards they just love cycles we can be sure to see one of these Charms for every shard colour pie

check out this week's "The Magic Show" by Evan Erwin for some very hot spoilers from Shards of Alara,
info: many of the cards presented by him don't have final cardname and artwork, of course


Last edited by Lim-Dul on Fri Sep 19, 2008 1:50 pm; edited 1 time in total (Reason for editing : just editing)

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Re: Shards of Alara Cards

Post  DarkRequiem on Fri Sep 19, 2008 2:14 pm

The Vampire is as nasty as they come. Nice. I want 2 pairs of them. Smile

As for the Charm... Bah! And bah to cycles. I hate the abuse they do with cycles. Feels like they lack any imagination to balance the different colours.

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Re: Shards of Alara Cards

Post  Lim-Dul on Tue Sep 23, 2008 3:55 am


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Re: Shards of Alara Cards

Post  DarkRequiem on Tue Sep 23, 2008 3:59 am

That Thunder one sucks big time!!!

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Re: Shards of Alara Cards

Post  Lim-Dul on Tue Sep 23, 2008 4:03 am

it might be playable in Limited

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Re: Shards of Alara Cards

Post  DarkRequiem on Tue Sep 23, 2008 4:12 am

But never for its cycle cost, I believe.

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Re: Shards of Alara Cards

Post  Lim-Dul on Tue Sep 23, 2008 4:16 am

it might 3 colour is not that unusual and remember you can't counter cycle

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Re: Shards of Alara Cards

Post  DarkRequiem on Tue Sep 23, 2008 4:21 am

So? We're talking about 8 mana for 6 damage. Ok, and a card. But if you're spending 8 mana (and using 3 different colours) to deal 6 damage you shouldn't need the extra card. It should be game over. Razz
I dislike this card very much due to its expansive cost. At least it should be 8 mana = 8 damage.

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Re: Shards of Alara Cards

Post  Lim-Dul on Tue Sep 23, 2008 12:34 pm



how about this version of overrun? ok it's much more expensive and it'll never find place in a monogreen deck but in Alara block it woun't be that hard to have that colour combination Red Mana Red Mana Green Mana Green Mana Green Mana White Mana White Mana in your mid-game, remember 3 colour lands and "fetch" lands are awaillable,
Overrun used to be the great finisher for any multi-creature mono-green but this version besides the usual trample ads 1st strike to clean the opponents side of the table and lifelink, so if you don't end the game in that same turn you're facing an easy stroll to victory

the instant is great, 3 mana for 2 creature removal fills my expectations


Last edited by Lim-Dul on Tue Sep 23, 2008 12:55 pm; edited 1 time in total (Reason for editing : extra flavour)

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Re: Shards of Alara Cards

Post  DarkRequiem on Tue Sep 23, 2008 4:40 pm

The instant is crap. It reads deal 3 damage to target creature, period. Either flier or non-flier. Doh!!! Besides its 3 mana for 3 damage. Its ok for a common.

The Ultimatum is like "OVERKILL". Too expansive and too many abilities. 7 mana for something like that? Ok, only in draft. I don't think it'll see much play tournament wise.

The art on the other hand is great for both. Smile

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Re: Shards of Alara Cards

Post  Lim-Dul on Wed Sep 24, 2008 2:14 am

the instant says chose one or both

I belive we'll be seeing it, noticed any counterspells???

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Re: Shards of Alara Cards

Post  DarkRequiem on Wed Sep 24, 2008 3:05 am

Lim-Dul wrote:the instant says chose one or both

That's it! I'll stop reading cards right after I got up! I didn't read the AND part.
I don't think I've seen any counterspell does far but I'll take it there'll be some.

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